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  2. VisualBoyAdvance - Wikipedia

    en.wikipedia.org/wiki/VisualBoyAdvance

    VBA-M is backwards compatible with Game Boy and Game Boy Color. [14] VBA-M's GBA emulation core was ported into RetroArch/Libretro, without the GB, GBC and SGB cores. [15] as well as a modified version called VBA-Next. [16] VBA-GX is a port of VBA-M to Nintendo Wii. It enables motion controls for emulated Game Boy Advance games. [17]

  3. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API , [ 2 ] [ 3 ] designed to be fast, lightweight, portable and without dependencies. [ 4 ]

  4. List of video game console emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. Snes9x - Wikipedia

    en.wikipedia.org/wiki/Snes9x

    Development of Snes9x began in July 1997 when Gary Henderson's Snes96 and Jerremy Koot's Snes97 emulators merged to create Snes9x.Snes9x was among the first to emulate most SNES enhancement chips at some level.

  6. Analogue Pocket - Wikipedia

    en.wikipedia.org/wiki/Analogue_Pocket

    Unlike an emulator, an FPGA can function nearly identically to the original hardware. Out of the box, the Analogue Pocket is designed to replicate the hardware of Game Boy, Game Boy Color, and Game Boy Advance consoles. [2] The Pocket has a physical cartridge slot at the rear of the console which accepts all Game Boy Game Pak types. [3]

  7. ScummVM - Wikipedia

    en.wikipedia.org/wiki/ScummVM

    ScummVM is a program that supports numerous adventure game engines via virtual machines, allowing the user to play supported adventure games on their platform of choice.. ScummVM provides none of the original assets for the games it supports, and expects the user to properly own the original game's media so as to use the software legal

  8. Game development kit - Wikipedia

    en.wikipedia.org/wiki/Game_development_kit

    The ID@Xbox program allows qualified game developers to self-publish their games to the Xbox One, as well as access free middleware and use two development hardware kits for free. [23] The Windows Dev Center allows developers to create apps and games on Windows 8, Windows 8.1, and Windows 10 platforms as part of the Universal Windows Platform ...

  9. List of Super Game Boy games - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_Game_Boy_games

    The following is an alphabetical list of Game Boy and Game Boy Color games that use enhancements, color palettes, or other features provided by the Super Game Boy. For additional lists, please refer to the "Lists of video games" section. In total, there are 524 games available for the Super Game Boy.