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  2. Astarion - Wikipedia

    en.wikipedia.org/wiki/Astarion

    As a rogue, Astarion wears light armor and is proficient with several bladed weapons, including daggers, rapiers and longswords, as well as longbows and crossbows.. Astarion is skilled in acrobatics, deception, perception, performance, persuasion, sleight of hand, and stealth, making him well-suited to several tasks, including picking locks and disarming traps, which are invaluable early on in ...

  3. Baldur's Gate 3 - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_3

    [27] Baldur's Gate 3 is based on the 5th edition of the Dungeons & Dragons tabletop role-playing game. The game is based on the 5th-edition Dungeons & Dragons rule set, though it includes tweaks and modifications that Larian found necessary in adapting it to a video game. For example, the combat system is more in favour of the player than in ...

  4. Coercion (international relations) - Wikipedia

    en.wikipedia.org/wiki/Coercion_(international...

    Credibility in international relations refers to the perceived likelihood that a leader or a state follows through on threats and promises that have been made. [19] Credibility is a key component of coercive diplomacy and deterrence, as well as the functioning of military alliances. Credibility is related to concepts such as reputation (how ...

  5. Dark Urge - Wikipedia

    en.wikipedia.org/wiki/Dark_Urge

    The Dark Urge is a character from the 2023 role-playing video game Baldur's Gate 3 by Larian Studios, a title set in the Forgotten Realms universe of Dungeons & Dragons.First introduced at the conclusion of tie-in community-based browser game Blood in Baldur's Gate, the character was designated as an "Origin" character that the player can select to play through the game from their perspective.

  6. Coercion - Wikipedia

    en.wikipedia.org/wiki/Coercion

    The threat of further harm may also lead to the acquiescence of the person being coerced. The concepts of coercion and persuasion are similar, but various factors distinguish the two. These include the intent, the willingness to cause harm, the result of the interaction, and the options available to the coerced party.

  7. Multiservice tactical brevity code - Wikipedia

    en.wikipedia.org/wiki/Multiservice_tactical...

    Using the codes eases coordination and improves understanding during multiservice operations. The codes are intended for use by air, ground, sea, and space operations personnel at the tactical level. Code words that are followed by an asterisk (*) may differ in meaning from NATO usage. There is a key provided below to describe what personnel ...

  8. Philidor Defence - Wikipedia

    en.wikipedia.org/wiki/Philidor_Defence

    4.Nc3 (the Zukertort Variation [19]) and White obtains a clear advantage: 4...fxe4 5.Nxe4 d5 (if 5...Nf6 6.Nxf6 gxf6 7.dxe5 fxe5 8.Bc4 Qf6 9.Ng5 +/− Polugaevsky [ 20 ] ) 6.Nxe5 dxe4 7.Qh5+ g6 8.Nxg6 Nf6 (if 8...hxg6 9.Qxh8 Be6 10.Qe5+/− Larsen) 9.Qe5+ Kf7 (if 9...Be7 10.Nxh8 Nc6 11.Bb5 Qd5 12.Bg5+/− Zukertort [ 21 ] ) 10.Bc4+ Kg7 11.Bh6 ...

  9. Modern Defense - Wikipedia

    en.wikipedia.org/wiki/Modern_Defense

    Bxd7 Ra8 18. h4 Qb7! (despite his material advantage, White is in trouble; note that his bishop on d7 is nearly trapped) 19. d5 e5 20. Bh6 Qxb2 21. h5 Ra1+ 22.