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The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.
Ontario is the largest producer of video games in Canada, housing 31.8% of all game studios (10 of which are large companies) and has annual expenditures of $818.4 million. [17] Quebec is the second largest, with 31.1% of companies residing in the province (22 of which are large companies) and spends $2.3 billion annually. [ 17 ]
In 2005, a mainstream console video game cost from US$3M to $6M to develop. Some games cost as much as $20M to develop. [76] In 2006 the profit from a console game sold at retail was divided among parties of distribution chain as follows: developer (13%), publisher (32%), retail (32%), manufacturer (5%), console royalty (18%). [38]
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Since 2000, the video game industry was considered recession-proof, having thrived compared to other industries during the 2008 Great Recession, and as one of the more profitable industries during the COVID-19 pandemic in 2020 and 2021. Video games are seen as a low-cost vice and entertainment for consumers when approaching recession.
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Pages in category "Video games developed in Canada" The following 200 pages are in this category, out of approximately 1,332 total. This list may not reflect recent changes .
If you work 40 hours per week — or an 8-hour day, five days a week — and earn $65,000 annually, you’re working a total of 2,080 hours during a 52-week calendar year.