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  2. Shot transition detection - Wikipedia

    en.wikipedia.org/wiki/Shot_transition_detection

    Shot transition detection is used to split up a film into basic temporal units called shots; a shot is a series of interrelated consecutive pictures taken contiguously by a single camera and representing a continuous action in time and space. [2] This operation is of great use in software for post-production of videos.

  3. Telescopic sight - Wikipedia

    en.wikipedia.org/wiki/Telescopic_sight

    The scope base is the attachment interface on the rifle's receiver, onto which the scope rings or scope mount are fixed. Early telescopic sights almost all have the rings that are fastened directly into tapped screw holes on the receiver, hence having no additional scope base other than the receiver top itself.

  4. Burst mode (photography) - Wikipedia

    en.wikipedia.org/wiki/Burst_mode_(photography)

    Sequence of continuous high-speed images of an eruption of Strokkur. Firing Zelzal 3 in the Great Prophet VI military exercise by IRGC Burst mode over 25 FPS makes movie Burst mode , also called continuous shooting mode , sports mode , continuous mode , or burst shot , is a shooting mode in still cameras where several photos are captured in ...

  5. Benchrest shooting - Wikipedia

    en.wikipedia.org/wiki/Benchrest_shooting

    Generally, scopes will have turret adjustments to allow the scope to be easily adjusted for various shooting conditions. For benchrest shooting, scopes with a second focal plane (SFP) reticle and click adjustments of 1 ⁄ 8 moa (approximately 0.036 mil) are most commonly used. Scope models with 0.025 mil and 0.05 mil adjustments are also ...

  6. Long range shooting - Wikipedia

    en.wikipedia.org/wiki/Long_range_shooting

    Rimfire. Target rifle shooting with .22LR caliber rifles. Support and Backup firearms. Shooting with pistols and medium range semi-auto rifles. Scoring System. Each target in every exercise is measured in milliradians (mrad) which takes into account its size and distance. There are also no-shoot targets which if struck incur penalties.

  7. Match moving - Wikipedia

    en.wikipedia.org/wiki/Match_moving

    In visual effects, match moving is a technique that allows the insertion of 2D elements, other live action elements or CG computer graphics into live-action footage with correct position, scale, orientation, and motion relative to the photographed objects in the shot. It also allows for the removal of live action elements from the live action ...

  8. Camera angle - Wikipedia

    en.wikipedia.org/wiki/Camera_angle

    The camera angle marks the specific location at which the movie camera or video camera is placed to take a shot. A scene may be shot from several camera angles simultaneously. [1] This will give a different experience and sometimes emotion. The different camera angles will have different effects on the viewer and how they perceive the scene ...

  9. Metallic silhouette shooting - Wikipedia

    en.wikipedia.org/wiki/Metallic_silhouette_shooting

    Handgun scopes are usually rifle scopes with normal eye relief (especially for the standing position), but sometimes extended eye relief (EER) scopes are used (also called "scout" sights), especially when used for a lying position. All long range handgun metallic silhouette events are fired with targets at the distances 50, 100, 150 and 200 meters.