Search results
Results from the WOW.Com Content Network
The k shortest path routing problem is a generalization of the shortest path routing problem in a given network. It asks not only about a shortest path but also about next k−1 shortest paths (which may be longer than the shortest path). A variation of the problem is the loopless k shortest paths.
The windy postman problem is a variant of the route inspection problem in which the input is an undirected graph, but where each edge may have a different cost for traversing it in one direction than for traversing it in the other direction. In contrast to the solutions for directed and undirected graphs, it is NP-complete. [11] [12]
A verifier algorithm for Hamiltonian path will take as input a graph G, starting vertex s, and ending vertex t. Additionally, verifiers require a potential solution known as a certificate, c. For the Hamiltonian Path problem, c would consist of a string of vertices where the first vertex is the start of the proposed path and the last is the end ...
This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph. Pathfinding is closely related to the shortest path problem, within graph theory, which examines how to identify the path that best meets some criteria (shortest, cheapest, fastest, etc) between two points in a large network.
Solution of a travelling salesman problem: the black line shows the shortest possible loop that connects every red dot. In the theory of computational complexity, the travelling salesman problem (TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the ...
In addition to the global methods, there are local methods which are based on finding local updates (rather than full augmenting paths). These methods have worse asymptotic runtime guarantees, but they often work better in practice. These algorithms are called auction algorithms, push-relabel algorithms, or preflow-push algorithms. Some of ...
From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method. [8] [9] [10] In fact, Dijkstra's explanation of the logic behind the algorithm, [11] namely Problem 2.
There are classical sequential algorithms which solve this problem, such as Dijkstra's algorithm. In this article, however, we present two parallel algorithms solving this problem. Another variation of the problem is the all-pairs-shortest-paths (APSP) problem, which also has parallel approaches: Parallel all-pairs shortest path algorithm.