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  2. Timer - Wikipedia

    en.wikipedia.org/wiki/Timer

    A typical kitchen timer. A timer or countdown timer is a type of clock that starts from a specified time duration and stops upon reaching 00:00. An example of a simple timer is an hourglass. Commonly, a timer triggers an alarm when it ends. A timer can be implemented through hardware or software.

  3. Jiffy (time) - Wikipedia

    en.wikipedia.org/wiki/Jiffy_(time)

    The earliest technical usage for jiffy was defined by Gilbert Newton Lewis (1875–1946). He proposed in 1926 a unit of time called the "jiffy" which was equal to the time it takes light to travel one centimeter in vacuum (approximately 33.3564 picoseconds). [5]

  4. Quantum logic clock - Wikipedia

    en.wikipedia.org/wiki/Quantum_logic_clock

    [5] [6] In terms of standard deviation, the quantum logic clock deviates one second every 3.68 billion (3.68 × 10 9) years, while the then current international standard NIST-F1 Caesium fountain atomic clock uncertainty was about 3.1 × 10 −16 expected to neither gain nor lose a second in more than 100 million (100 × 10 6) years.

  5. File:Cake walk 1903, 10 seconds.gif - Wikipedia

    en.wikipedia.org/wiki/File:Cake_walk_1903,_10...

    The following other wikis use this file: Usage on ar.wikipedia.org راجتايم (موسيقى) Usage on ast.wikipedia.org Ragtime; Usage on az.wikipedia.org

  6. Unix time - Wikipedia

    en.wikipedia.org/wiki/Unix_time

    As of 2009, the possibility of ending the use of leap seconds in civil time is being considered. [12] A likely means to execute this change is to define a new time scale, called International Time [citation needed], that initially matches UTC but thereafter has no leap seconds, thus remaining at a constant offset from TAI. If this happens, it ...

  7. File:Edge (video game) edge time, animated.gif - Wikipedia

    en.wikipedia.org/wiki/File:Edge_(video_game...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  8. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.

  9. Pomodoro Technique - Wikipedia

    en.wikipedia.org/wiki/Pomodoro_Technique

    [5] Go back to Step 2 and repeat until you complete four pomodori. After four pomodori are done, take a long break (typically 20 to 30 minutes) instead of a short break. Once the long break is finished, return to step 2. For the purposes of the technique, a pomodoro is an interval of work time (and pomodori is the plural form). [1]