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At the Applesoft BASIC prompt, using the right and left arrow keys to move the cursor would add/remove characters the cursor passed over to/from the input buffer. Pressing the Esc key entered a mode where pressing the I, J, K or M keys would move the cursor without altering the input buffer. After exiting this mode by pressing Escape again ...
ASCII-based keyboards have a key labelled "Control", "Ctrl", or (rarely) "Cntl" which is used much like a shift key, being pressed in combination with another letter or symbol key. In one implementation, the control key generates the code 64 places below the code for the (generally) uppercase letter it is pressed in combination with (i.e ...
Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...
Alt+⇧ Shift, Ctrl+⇧ Shift, ⊞ Win+Space, ⊞ Win+⇧ Shift+Space. Alt+⇧ Shift changes between languages while Ctrl+⇧ Shift changes between keyboard layouts of the same language. The latter two display a menu with the currently selected input method highlighted, and debuted in Windows 8. ⊞ Win+⇧ Shift+Space goes
The Shift key can also be used to modify the mouse behavior on a computer. For example, holding Shift while clicking on a link in a web browser might cause the page to open in a new window, or to be downloaded. [citation needed] In some web browsers, holding Shift while scrolling will scan through previously viewed web pages. [citation needed]
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Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
In 1984, Ted Selker, a researcher at PARC, worked on a pointing stick based on a study [citation needed] showing that it takes a typist 0.75 seconds to shift from the keyboard to the mouse, and comparable time to shift back. Selker built a model of a device that would minimize this time.