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  2. Motif (chess composition) - Wikipedia

    en.wikipedia.org/wiki/Motif_(chess_composition)

    In chess composition, a motif is basic element of a move in the consideration why the piece moves and how it supports the fulfillment of a stipulation. Any move may and often does contain multiple motifs. Some composition schools put specific emphasis on motivation in chess problems, especially strategical school and Slovak school.

  3. Chess tactic - Wikipedia

    en.wikipedia.org/wiki/Chess_tactic

    In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a material threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.

  4. Clearance sacrifice - Wikipedia

    en.wikipedia.org/wiki/Clearance_sacrifice

    In chess, a clearance sacrifice is a tactical motif which involves a square on the chessboard being vacated to open up lines of attack. The tactic may also result in the substitution of a piece hindering the attack by a piece useful to the attack.

  5. Rundlauf - Wikipedia

    en.wikipedia.org/wiki/Rundlauf

    A rundlauf is the movement of a single piece in a geometric shape such as a square or diamond, which accomplishes either a tactical or strategic goal (perhaps "round-trip" would be a good English equivalent to the German.) [1] The idea often involves zugzwang, or repeating a position in order to create zugzwang, though it does not necessarily ...

  6. Blunder (chess) - Wikipedia

    en.wikipedia.org/wiki/Blunder_(chess)

    In chess, a blunder is a critically bad mistake that severely worsens the player's position by allowing a loss of material, checkmate, or anything similar. It is usually caused by some tactical oversight, whether due to time trouble, overconfidence, or carelessness. Although blunders are most common in beginner games, all human players make ...

  7. Checkmate pattern - Wikipedia

    en.wikipedia.org/wiki/Checkmate_pattern

    The checkmate utilizes enemy pieces (typically a rook) and/or the edge of the board, together with a friendly knight, to confine the enemy king's sideways escape, while a friendly bishop pair takes the remaining two diagonals off from the enemy king. [7]

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