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HandBrake's backend contains comparatively little original code; the program is an integration of many third-party audio and video libraries, both codecs (such as FFmpeg, x264, and x265) and other components such as video deinterlacers (referred to as "filters").
Free and open-source software portal; libavcodec is a free and open-source [4] library of codecs for encoding and decoding video and audio data. [5]libavcodec is an integral part of many open-source multimedia applications and frameworks.
Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.
Audio – hardware-accelerated spatialised audio playback and recording Network – TCP and UDP network sockets , data encapsulation facilities, HTTP and FTP classes While the graphics module is one of the main features of SFML, developers who are interested in only creating an environment to program directly in OpenGL can do so by using the ...
ChucK, strongly timed, concurrent, and on-the-fly audio programming language; Real-time Cmix, a MUSIC-N synthesis language somewhat similar to Csound; Cmajor, a high-performance JIT-compiled C-style language for DSP; Common Lisp Music (CLM), a music synthesis and signal processing package in the Music V family
AMD Radeon Software supports VCE with built in game capture ("Radeon ReLive") and use AMD AMF/VCE on APU or Radeon Graphics card to reduce FPS drop when capturing game or video content. [ 57 ] HandBrake added Video Coding Engine support in version 1.2.0 in December 2018.
Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.
Not a General IDE; a 2D Game builder NetBeans: Apache License: No Yes Yes Yes Yes OpenBSD, Solaris: Yes Yes No Yes Multi folder Maven not supported IntelliJ IDEA Community Edition Apache License v2.0: No Yes Yes Yes Yes FreeBSD, OpenBSD, Solaris: Yes No No No VSCodium: MIT License: Yes No Yes Yes Yes Yes No stack trace console. LunarVim (based ...