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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  3. Minecraft - Wikipedia

    en.wikipedia.org/wiki/Minecraft

    The original PC version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from the cross-platform Bedrock Edition, which was renamed to just Minecraft in the Better Together Update. [108] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates.

  4. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    With a simple implementation, an adaptive optimizer may simply make a trade-off between just-in-time compiling and interpreting instructions. At another level, adaptive optimizing may exploit local data conditions to optimize away branches and use inline expansion. A Java virtual machine like HotSpot can also deoptimize code formerly JITed ...

  5. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.

  6. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  7. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    A plot of the smoothstep(x) and smootherstep(x) functions, using 0 as the left edge and 1 as the right edgeSmoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning.

  8. Smoothing - Wikipedia

    en.wikipedia.org/wiki/Smoothing

    In statistics and image processing, to smooth a data set is to create an approximating function that attempts to capture important patterns in the data, while leaving out noise or other fine-scale structures/rapid phenomena. In smoothing, the data points of a signal are modified so individual points higher than the adjacent points (presumably ...

  9. Wikipedia:Vital articles/List of all articles - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Vital_articles/...

    · The Nutcracker · The Odd Couple (play) · The Office (American TV series) · The Old Man and the Sea · The Onion · The Open Championship · The Open Society and Its Enemies · The Oprah Winfrey Show · The Oregon Trail (1971 video game) · The Origins of Totalitarianism · The Passion of Joan of Arc · The Peacock Room · The Pearl Island ...