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  2. Bottom-up and top-down design - Wikipedia

    en.wikipedia.org/wiki/Bottom-up_and_top-down_design

    From a cognitive psychology perspective, information enters the eyes in one direction (sensory input, or the "bottom"), and is then turned into an image by the brain that can be interpreted and recognized as a perception (output that is "built up" from processing to final cognition). In a bottom-up approach the individual base elements of the ...

  3. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  4. Stephen Kosslyn - Wikipedia

    en.wikipedia.org/wiki/Stephen_Kosslyn

    Stephen M. Kosslyn (born 1948) is an American psychologist and neuroscientist [1] He is a former chair of the psychology department and dean of social sciences at Harvard University. [ 2 ] Kosslyn is currently the president of Active Learning Sciences Inc., which helps institutions use AI to design, deliver, and assess active-learning based ...

  5. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    The term design thinking has been used to refer to a specific cognitive style (thinking like a designer), a general theory of design (a way of understanding how designers work), and a set of pedagogical resources (through which organisations or inexperienced designers can learn to approach complex problems in a designerly way).

  6. DSRP - Wikipedia

    en.wikipedia.org/wiki/DSRP

    DSRP is a theory and method of thinking, developed by systems theorist and cognitive scientist Derek Cabrera. It is an acronym that stands for Distinctions, Systems, Relationships, and Perspectives. It is an acronym that stands for Distinctions, Systems, Relationships, and Perspectives.

  7. Visual communication - Wikipedia

    en.wikipedia.org/wiki/Visual_communication

    Aldous Huxley is regarded as one of the most prominent explorers of visual communication and sight-related theories. [12] Becoming near-blind in his teen years as the result of an illness influenced his approach, and his work includes important novels on the dehumanizing aspects of scientific progress, most famously Brave New World and The Art of Seeing.

  8. The Design of Everyday Things - Wikipedia

    en.wikipedia.org/wiki/The_Design_of_Everyday_Things

    The Seven Stages of relationship can be broken down into 4 main principles of good design: Visibility - By looking, the user can tell the state of the device and the alternatives for action. A Good Conceptual Model - The designer provides a good conceptual model for the user, with consistency in the presentation of operations and results and a ...

  9. Impression management - Wikipedia

    en.wikipedia.org/wiki/Impression_management

    Maintaining a version of self-presentation that is generally considered to be attractive can help to increase one's social capital, and this method is commonly implemented by individuals at networking events. These self-presentation methods can also be used on the corporate level as impression management. [1] [7]