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Up to 128 system RAM 2.128 6.4 DDR 64 128 500 500 1,000 125 1.000 7.0 1.2 ? GeForce4 MX420 February 6, 2002 NV17 29 [12] 65 AGP 4x PCI 166 64 2.656 SDR DDR 128 (SDR) 64 (DDR) 14 GeForce4 MX440 SE 2002 133 166 [13] 64 128 2.128 5.312 [13] DDR 64 128 [13] 500 [13] 1000 13 GeForce MX4000 December 14, 2003 NV18B 29 65 AGP 8x PCI 166 2.656 64 1000 ...
The Nvidia Geforce 500 series graphics cards are significantly modified versions of the GeForce 400 series graphics cards, in terms of performance and power management.Like the Nvidia GeForce 400 series graphics cards, the Nvidia GeForce 500 series supports Direct3D 12.0 (feature level 11.0), OpenGL 4.6, and OpenCL 1.1.
Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.
The GeForce 400 series is a series of graphics processing units developed by Nvidia, serving as the introduction of the Fermi microarchitecture. Its release was originally slated in November 2009, [2] however, after delays, it was released on March 26, 2010, with availability following in April 2010. Its direct competitor was ATI's Radeon HD ...
The laptop featured up to a 2.53 GHz Intel Core 2 Extreme QX9300 CPU, up to 8 GB of DDR3 RAM (two slots), either an (MXM-mounted) Nvidia Quadro FX 2700M or FX 3700M with up to 1 GB video RAM, and a 17-inch (43 cm) 16:10 TN LCD display with a resolution of 1440 × 900 or 1920 × 1200.
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
The stock has underperformed the S&P 500 by over 5% in the past month. Ahead of Nvidia's results expected on Feb. 26, the Street has been out and about explaining the surprising weakness to ...
The GPU having quick access to a high amount of L2 cache benefits complex operations like ray tracing compared to the GPU seeking data from the GDDR video memory which is slower. Relying less on accessing memory for storing important and frequently accessed data means that a narrower memory bus width can be used in tandem with a large L2 cache.
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