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Video games that have skeletons as the protagonist or a primary aspect of the plot. Do not include games where they only feature as secondary characters or enemies. Do not include games where they only feature as secondary characters or enemies.
Silver (video game) Skeleton Warriors (video game) Sol Divide; Sonic 3D Blast; Sonic Blast; Soul of the Samurai; Space Channel 5; Star Ocean (video game) Star Ocean: The Second Story; Stargunner; Steel Harbinger; Super Mario RPG
Skeleton Warriors uses 2-dimensional side-scrolling gameplay that combines both beat 'em up and platforming elements, along with occasional hovering motorcycle driving levels. The game uses a mix of pre-rendered sprites with polygonal backgrounds, and fully 3D rendered graphics. [1] [2] [3]
WED is the main program of Gamestudio, the user can startup their game from here, attach the scripts to it, etc. WED is the location where the user can merge all the parts of their game (programming, 3d graphics, levels). The layout for WED is fairly simple. The main part, the central right section, is where most of the editing is done.
Awesome Animated Monster Maker was a children's creative play computer video game program on CD-ROM, [1] produced by ImaginEngine and published by Houghton-Mifflin's interactive Division in 1995. It was one of the first pieces of software made for young children, especially in the 2-5 age range.
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
3D Movie Maker (commonly shortened to 3DMM) is a children's computer program developed by Microsoft Home's Microsoft Kids subsidiary released in 1995. Using the program, users can make films by placing 3D characters and props into pre-rendered environments, as well as adding actions, sound effects, music, text, speech and special effects.