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  2. Microservices - Wikipedia

    en.wikipedia.org/wiki/Microservices

    It is common for microservices architectures to be adopted for cloud-native applications, serverless computing, and applications using lightweight container deployment. . According to Fowler, because of the large number (when compared to monolithic application implementations) of services, decentralized continuous delivery and DevOps with holistic service monitoring are necessary to ...

  3. Twelve-Factor App methodology - Wikipedia

    en.wikipedia.org/wiki/Twelve-Factor_App_methodology

    An Nginx architect argued that the relevance of the Twelve-Factor app concept is somewhat specific to Heroku, while introducing their own (Nginx's) proposed architecture for microservices. [3] The twelve factors are however cited as a baseline from which to adapt or extend.

  4. Continuous delivery - Wikipedia

    en.wikipedia.org/wiki/Continuous_delivery

    Microservices are often used when architecting for continuous delivery. [12] The use of Microservices can increase a software system's deployability and modifiability. The observed deployability improvements include: deployment independence, shorter deployment time, simpler deployment procedures, and zero downtime deployment.

  5. Cloud-native computing - Wikipedia

    en.wikipedia.org/wiki/Cloud-native_computing

    Frequently, cloud-native applications are built as a set of microservices that run in Open Container Initiative compliant containers, such as Containerd, and may be orchestrated in Kubernetes and managed and deployed using DevOps and Git CI workflows [8] (although there is a large amount of competing open source that supports cloud-native ...

  6. Dapr - Wikipedia

    en.wikipedia.org/wiki/Dapr

    Dapr (Distributed Application Runtime) is a free and open source runtime system designed to support cloud native and serverless computing. [2] Its initial release supported SDKs and APIs for Java, .NET, Python, and Go, and targeted the Kubernetes cloud deployment system.

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  8. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    Overview of a three-tier application. Three-tier architecture is a client-server software architecture pattern in which the user interface (presentation), functional process logic ("business rules"), computer data storage and data access are developed and maintained as independent modules, most often on separate platforms. [15]

  9. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.