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GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book The Psychology of Human Computer Interaction, [1] written in 1983 by Stuart K. Card, Thomas P. Moran and Allen Newell, the authors introduce: "a set of Goals, a set of Operators, a set of Methods for achieving the goals ...
Human–Computer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...
A device that allows interaction between human being and a computer is known as a "Human-computer Interface". As a field of research, human–computer interaction is situated at the intersection of computer science , behavioral sciences , design , media studies , and several other fields of study .
The structure of an application with PAC. Presentation–abstraction–control (PAC) is a software architectural pattern.It is an interaction-oriented software architecture, and is somewhat similar to model–view–controller (MVC) in that it separates an interactive system into three types of components responsible for specific aspects of the application's functionality.
Human City Interaction; Human interface device; Human interface guidelines; Human Media Lab; Human presence detection; Human processor model; Human sensing; Human-agent team; Human-centered computing; Human–computer information retrieval; Human–Computer Interaction Institute; Human–machine system; Human–robot collaboration; Portal:Human ...
In computer science, human–computer interaction, and interaction design, direct manipulation is an approach to interfaces which involves continuous representation of objects of interest together with rapid, reversible, and incremental actions and feedback. [1]
This project is intended to both increase awareness of and improve articles related to Human–Computer Interaction (HCI), and to provide a place for Wikipedians to collaborate on related topics. For more detailed information on the specifics of HCI, refer to the Human–Computer Interaction article.
Although there is no general agreement on the exact meaning of the term "interaction technique", the most popular definition is from the computer graphics literature: An interaction technique is a way of using a physical input/output device to perform a generic task in a human-computer dialogue. [1] A more recent variation is: