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A voxel is a three-dimensional counterpart to a pixel.It represents a value on a regular grid in a three-dimensional space.Voxels are frequently used in the visualization and analysis of medical and scientific data (e.g. geographic information systems (GIS)). [1]
A spatial database is a general-purpose database (usually a relational database) that has been enhanced to include spatial data that represents objects defined in a geometric space, along with tools for querying and analyzing such data. Most spatial databases allow the representation of simple geometric objects such as points, lines and polygons.
Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...
The transformation phase of a spatial ETL process allows a variety of functions; some of these are similar to standard ETL, but some are unique to spatial data. [3] Spatial data commonly consists of a geographic element and related attribute data; therefore spatial ETL transformations are often described as being either geometric transformations – transformation of the geographic element ...
There are also many different types of geodata, including vector files, raster files, geographic databases, web files, and multi-temporal data. Spatial data or spatial information is broader class of data whose geometry is relevant but it is not necessarily georeferenced, such as in computer-aided design (CAD), see geometric modeling.
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Satellites and aircraft collect digital spatial data acquired from remotely sensed images which can be used in machine learning. They are sometimes hard to analyse using basic image analysis methods and convolutional neural networks can be used to acquire an embedding of images bound to a given geographical object or a region.
An object-based spatial database is a spatial database that stores the location as objects. The object-based spatial model treats the world as surface littered with recognizable objects (e.g. cities, rivers), which exist independent of their locations. Objects can be simple as polygons and lines, or be more complex to represent cities.