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e. In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light. Lines are spaces of dimension one, which may be embedded in spaces of dimension two, three, or higher.
Geometrical optics. Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances. The simplifying assumptions of geometrical optics include that light rays:
Plücker coordinates. In geometry, Plücker coordinates, introduced by Julius Plücker in the 19th century, are a way to assign six homogeneous coordinates to each line in projective 3-space, . Because they satisfy a quadratic constraint, they establish a one-to-one correspondence between the 4-dimensional space of lines in and ...
A ray of light being refracted in a plastic block. In physics, refraction is the redirection of a wave as it passes from one medium to another. The redirection can be caused by the wave's change in speed or by a change in the medium. [ 1 ] Refraction of light is the most commonly observed phenomenon, but other waves such as sound waves and ...
Parallel lines are mapped on parallel lines, or on a pair of points (if they are parallel to ). The ratio of the length of two line segments on a line stays unchanged. As a special case, midpoints are mapped on midpoints. The length of a line segment parallel to the projection plane remains unchanged. The length of any line segment is shortened ...
The angle of incidence, in geometric optics, is the angle between a ray incident on a surface and the line perpendicular (at 90 degree angle) to the surface at the point of incidence, called the normal. The ray can be formed by any waves, such as optical, acoustic, microwave, and X-ray. In the figure below, the line representing a ray makes an ...
Caustic (optics) In optics, a caustic or caustic network[1] is the envelope of light rays which have been reflected or refracted by a curved surface or object, or the projection of that envelope of rays on another surface. [2] The caustic is a curve or surface to which each of the light rays is tangent, defining a boundary of an envelope of ...
A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedron are vertices. [1][2][3]
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