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  2. White Wolf Publishing - Wikipedia

    en.wikipedia.org/wiki/White_Wolf_Publishing

    White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant [3] and White Wolf Magazine (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter.

  3. White Wolf (magazine) - Wikipedia

    en.wikipedia.org/wiki/White_Wolf_(magazine)

    While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné; White Wolf #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase.

  4. Steve Wieck - Wikipedia

    en.wikipedia.org/wiki/Steve_Wieck

    Steve Wieck and his brother Stewart Wieck had their first published work in 1986 as the adventure The Secret in the Swamp for Villains & Vigilantes from FGU. [1]: 215 Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, Arcanum; Stewart soon retitled the magazine as White Wolf, publishing the first issue in August 1986.

  5. Scarred Lands - Wikipedia

    en.wikipedia.org/wiki/Scarred_Lands

    Scarred Lands is a post-apocalyptic fantasy campaign setting in which characters live in a world recovering from a devastating war between gods and titans. Initially published by White Wolf Publishing under its Sword & Sorcery brand using the d20 System, Scarred Lands is now owned by Onyx Path Publishing. [1]

  6. Category:White Wolf Publishing - Wikipedia

    en.wikipedia.org/wiki/Category:White_Wolf_Publishing

    White Wolf Publishing games (3 C, 19 P) Pages in category "White Wolf Publishing" The following 6 pages are in this category, out of 6 total.

  7. The Player's Guide - Wikipedia

    en.wikipedia.org/wiki/The_Player's_Guide

    Steve Crow reviewed Player's Guide in White Wolf #31 (May/June, 1992), rating it a 4 out of 5 and stated that "Overall, Player's Guide is an excellent buy. When it deals purely with Vampire player characters and how to develop them, it is exceedingly useful.

  8. Dark Ages: Mage - Wikipedia

    en.wikipedia.org/wiki/Dark_Ages:_Mage

    White Wolf resumed publishing historical settings in 2002, by first relaunching Dark Ages: Vampire as a core rulebook, and then adding supplements for other supernatural groups, all of them dependent on Dark Ages: Vampire to play, including Dark Ages: Mage, [1] which was released in October 2002 as a 240-page hardcover book, and later re-released as an e-book.

  9. Charnel Houses of Europe: The Shoah - Wikipedia

    en.wikipedia.org/wiki/Charnel_Houses_of_Europe:...

    White Wolf Publishing released Wraith: The Oblivion in 1994 as a part of the World of Darkness series of role-playing games and supported it with many supplements. One of these, 1997's Charnel Houses of Europe: The Shoah, was published by White Wolf's Black Dog imprint, which was used for adult-oriented material.