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In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives . Despawning is the deletion of an entity from the game world.
The Konami Code. The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.
Mythril is also depicted as a teal-color metal used to craft armor, weapons, and tools in Terraria. Moustachium Team Fortress 2: Yellow metal bars given to people who gained achievements in the game SpaceChem. It can be used to craft items such as fishcake or a SpaceChem pin. Nanite I Expect You To Die
Terraria: Re-Logic: 2011 Eye of Cthulhu and Brain of Cthulhu are two prominent boss characters. The final boss, the Moon Lord, bears very close resemblance to Cthulhu, as well as having True Eyes of Cthulhu. It has been joked that he is Cthulhu's brother, despite him not having a brother in any of Lovecraft's stories.
A loading screen. A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing.
Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows, macOS, and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016.
Video games frequently feature fictional plants as items that can be collected by the player, or occasionally appear as non-player characters. The Monster Hunter series has multiple fictional flowers and plants that can be gathered by the player character, including nulberries, might seeds, flowferns, and dragonstrike nuts.
A creeper is a fictional creature in the sandbox video game Minecraft.Creepers are hostile mobs (mobile non-player characters) that spawn in dark places.Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius.