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Different software titles use Cross-Play in different ways. For example, Ultimate Marvel vs. Capcom 3 is a title supporting the Cross-Play feature, and the PS3 version of the game can be controlled using the PS Vita system. In addition, some PS3 games can be played on the PS Vita using the PlayStation Now streaming service.
Click Download now | wait for the installation file to download. Click the file to open. System Mechanic will begind to download. When the download finished the install wizard will show up. Click Yes. Click Install. After the installation you will be asked for your email address for activation. Enter the email address used for purchasing System ...
OtherOS is a feature of early versions of the PlayStation 3 video game console, allowing user installed software, such as Linux or FreeBSD. The feature was removed since system firmware update 3.21, released on April 1, 2010.
RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
Restore power, speed and stability with over 200 critical tests and 50 tools using the go-to solution for ultimate PC performance and trouble-free computing.
Also, the PlayStation 3 adds the ability to multitask in ways such as listening to stored audio files while surfing the web or looking at pictures. [8] The PlayStation 3 XMB supports a variety of file formats (see PlayStation 3 System Software). The PS3 reserves 48 MB of RAM at all times for XMB functions. [9]
Like many other video game consoles, the PlayStation Portable is capable of photo, audio, and video playback in a variety of formats.However, unlike Sony's home consoles such as the PlayStation 3 and the PlayStation 4, it is not possible to play Blu-ray or DVD movies on the PlayStation Portable directly since it lacks a standard Blu-ray or DVD drive.
Devlink was a high speed communication tool for game developers using ProDG for Nintendo GameCube, which helped programmers debug their code on the NR-Reader. It could also be used by artists and level designers to download artwork or scene data from a PC to the NR-Reader.