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The game was followed up with two expansions, Half-Life: Opposing Force and Half-Life: Blue Shift, both of which ran GoldSrc and were developed by Gearbox Software. [9] [10] Half-Life: Decay, an expansion pack for Half-Life only released on PlayStation 2, was released in 2001 alongside Half-Life 's debut on the platform. [11]
During October 25–27, 2022, Jason Scott uploaded to GitHub 13 repositories containing source code for a variety of video games. [96] Postal III: 2011 2020 Windows First-person shooter: Running with Scissors: Leaked onto 4chan in June 2020, and contains pre-release Half-Life 2 and Team Fortress 2 content. [202] Ragnarok Online 2: 2007 2014 ...
Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.
Deathmatch Classic – A free, official Half-Life mod by Valve that updates the multiplayer gameplay from id Software's Quake, featuring enhanced textures, models, and lighting. [4] It was released on June 7, 2001, [5] and included in an update to Half-Life a month later. [6] OS X and Linux ports of the Windows game were released through Steam ...
In 1998, a few months before the game's release, an OEM demo titled Half-Life: Day One was released [24] On February 12, 1999, the second demo, Half-Life: Uplink, was released [ 25 ] Team Fortress Classic
In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...
The standalone version did not use the Source Engine like Half-Life 2. Instead, it was developed for Unreal Engine 3. [14] Counter-Strike: Half-Life: 1999 June 19 2000 November 8 The game received multiple sequels and a Source Engine remake named Counter-Strike: Source. Cry of Fear: Half-Life: 2012 February 22 [15] 2013 April 25 [16] D-Day ...
Original created by D. G. Jones and A. K. Dewdney, and continued through the present day by the community. Crossfire: 1992 2019 MMORPG: GPL-2.0-or-later: GPL-2.0-or-later: 2D: Crossfire originally started as a Gauntlet clone [14] developed by Frank Tore Johansen at the University of Oslo, Norway. [15] DDraceNetwork: 2013 2024 Platformer: zlib ...