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Mark Evan Cerny (/ ˈ s ɜːr n i / SUR-nee; born August 24, 1964) [1] is an American video game designer, programmer, producer and media proprietor.. Raised in the San Francisco Bay Area, Cerny attended UC Berkeley before dropping out to pursue a career in video games.
Formerly the chairman and CEO of Sony Computer Entertainment (SCE), the video game division of Sony, Kutaragi is known as "The Father of the PlayStation" [1] having overseen the development of the original console and its successors and spinoffs until departing the company in 2007, shortly after the PlayStation 3 was released.
Connectivity: PlayStation controller port Input: 6-axis rubber ball, 10 buttons, D-pad. 3D Pad: Sega Saturn: Connectivity: Sega Saturn controller port Input: 7 digital buttons, 1 analog stick, 2 analog triggers, 1 toggle switch, D-pad: July 5, 1996 Dual Analog Controller: PlayStation: Connectivity: PlayStation controller port
The DualSense (CFI-ZCT1W) is the PlayStation 5's controller. Unveiled on April 7, 2020, [52] It is based on the DualShock 4 controller; changes to its design and capabilities were influenced by discussions with game designers and players. It weighs 280 g (9.9 oz) and has dimensions of 160 mm × 66 mm × 106 mm (6.3 in × 2.6 in × 4.2 in).
The PlayStation Portal connects to a paired PlayStation 5 through a local area network instead of directly, using the Portal's Wi-Fi connection. [20] The controller commands and video stream are transmitted over the local network, which means that a broadband Internet connection is not required at home other than for authentication purposes or ...
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As an undergraduate, he published his first paper in the Journal of Magnetic Resonance. [5] After college, he studied high energy physics at the Fermi National Accelerator Laboratory, until the Superconducting Supercollider project was cancelled in 1993. Blackley then went to work at Blue Sky Productions, later called Looking Glass Studios.
Microsoft was hiring 500-people sales teams and this entire company was 12 people, yet it had created the most widely distributed software in the world. There was a sea change coming." [ 10 ] At Microsoft, Newell led development on a port of Doom for Windows 95, which is credited for helping make Windows a viable game platform.