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  2. GitHub - Wikipedia

    en.wikipedia.org/wiki/Github

    GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]

  3. Archive Team - Wikipedia

    en.wikipedia.org/wiki/Archive_Team

    Archive Team logo. Archive Team is a group dedicated to digital preservation and web archiving that was co-founded by Jason Scott in 2009. [1] [2]Its primary focus is the copying and preservation of content housed by at-risk online services.

  4. Wikipedia talk : Content review/workshop/Archive 1

    en.wikipedia.org/wiki/Wikipedia_talk:Content...

    Serves to promote importance of wikiprojects by hopefully encouraging article improvement there rather than on a general page, with a PR coordiantor who can leave PR to only contain articles not related to a psecific wikiproject -the reduction in the queue might make for more reviews there. cheers, Casliber (talk · contribs) 06:54, 7 October ...

  5. Censorship of GitHub - Wikipedia

    en.wikipedia.org/wiki/Censorship_of_GitHub

    The software development platform GitHub has been the target of censorship from governments using methods ranging from local Internet service provider blocks, intermediary blocking using methods such as DNS hijacking and man-in-the-middle attacks, and denial-of-service attacks on its servers from countries including China, India, Iraq, Russia, and Turkey.

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

  7. Puerto Rico's biggest quake in century leaves hundreds ... - AOL

    www.aol.com/puerto-ricos-biggest-quake-century...

    Cars, cots and plastic chairs became temporary beds for hundreds of families who lost their homes in southwest Puerto Rico as a flurry of earthquakes struck the island, one of them the strongest ...

  8. Raku (programming language) - Wikipedia

    en.wikipedia.org/wiki/Raku_(programming_language)

    The Raku design process was first announced on 19 July 2000, on the fourth day of that year's Perl Conference, [10] by Larry Wall in his State of the Onion 2000 talk. [11] At that time, the primary goals were to remove "historical warts" from the language; "easy things should stay easy, hard things should get easier, and impossible things should get hard"; and a general cleanup of the internal ...

  9. Snes9x - Wikipedia

    en.wikipedia.org/wiki/Snes9x

    Development of Snes9x began in July 1997 when Gary Henderson's Snes96 and Jerremy Koot's Snes97 emulators merged to create Snes9x.Snes9x was among the first to emulate most SNES enhancement chips at some level.