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Video games that have strong medical themes, and are typically set in hospitals. ... Help Wanted (video game) Hospital Tycoon; Hysteria Hospital: Emergency Ward; I.
Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997 for MS-DOS and Microsoft Windows compatible PCs in which players design and operate a privately owned hospital with the goal of curing patients of fictitious comical ailments.
The game won the "Editor's Choice" award from both PC Gamer UK and Game Revolution. [10] [16] Polygon also awarded Two Point Hospital its Polygon Recommends badge. [101] Two Point Hospital was ranked number six on Bit-Tech ' s "Best Games of 2018" list. [102] In 2020, Rock, Paper, Shotgun rated it number 6 on their best management games for the ...
Trauma Center [b] is a series of video games developed by Atlus and published by Atlus (Japan, North America) and Nintendo (Europe). Beginning with Trauma Center: Under the Knife in 2005 for the Nintendo DS, the series released four more entries on the DS and Wii.
In the game, the player controls a medical student who works in the emergency ward at Legacy Memorial Hospital. The game includes 100 patients whose cases are divided into five levels of difficulty. The patients can be brought through four areas of the hospital for diagnosis: an exam room, an X-ray room, a laboratory, and a treatment center. [8]
Project Hospital is a hospital simulation game that focuses on accurate medical procedures and management. [2] The game has three tutorials, teaching the player the fundamentals of the game. Tasks include managing and hiring staff, and building. Building consists of laying down foundation, building walls, adding floor tiles, doors, and windows.
This category is for video games which have levels or scenes set in psychiatric hospitals, and lunatic asylums. Pages in category "Video games set in psychiatric hospitals" The following 76 pages are in this category, out of 76 total.
The player character is a girl named Renée, who was a patient at the hospital in the 1940s. [6] The game begins as Renée enters the now dilapidated asylum to relive her stay there. [7] As the game progresses, it becomes known that Renée was admitted due to promiscuity, depression, and a volatile relationship with her mother. Renée found ...