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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Any call to a class (static or constructor call), triggers the static constructor execution. Static constructors are thread safe and implement a singleton pattern. When used in a generic programming class, static constructors are called at every new generic instantiation one per type. [8]: 38 [4]: 111 Static variables are instantiated as well.

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The main differences between constructors and ordinary methods are that constructors are called only when an instance of the class is created and never return anything. Constructors are declared as common methods, but they are named after the class and no return type is specified:

  4. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.

  5. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  6. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  7. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    In class-based programming, inheritance is done by defining new classes as extensions of existing classes: the existing class is the parent class and the new class is the child class. If a child class has only one parent class, this is known as single inheritance , while if a child class can have more than one parent class, this is known as ...

  8. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    In the former case, the called constructor will again call another constructor (either of the object's class or its subclass) and the chain sooner or later ends up at the call to one of the constructors of the superclass.

  9. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    If it is a class type, the copy constructor is called. If it is a scalar type, the built-in assignment operator is used. Finally, if it is an array, each element is copied in the manner appropriate to its type. [3] By using a user-defined copy constructor the programmer can define the behavior to be performed when an object is copied.