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  2. Behavior management - Wikipedia

    en.wikipedia.org/wiki/Behavior_management

    Effective behavior management depends on using tools that are appropriate to each situation. One effective tool is the High Card/Low Card system. To use a high card, the educator or instructor uses strong intervention to address the issue. Some examples of High Cards are: Sending a student to the office; Keeping a student after school hours

  3. Emotional and behavioral disorders - Wikipedia

    en.wikipedia.org/wiki/Emotional_and_behavioral...

    Another service is foundations offer behavior services as well as counseling support. Some services include classrooms that are dedicated to educational foundations and work on building the student up possessively. States also offer dedicated schools with multiple resources that help students with EBD excel and transition (back) into local schools.

  4. Positive behavior interventions and supports - Wikipedia

    en.wikipedia.org/wiki/Positive_Behavior...

    Positive behavior interventions and supports (PBIS) is a set of ideas and tools used in schools to improve students' behavior.PBIS uses evidence and data-based programs, practices, and strategies to frame behavioral improvement relating to student growth in academic performance, safety, behavior, and establishing and maintaining positive school culture.

  5. Behavior modification - Wikipedia

    en.wikipedia.org/wiki/Behavior_modification

    Behavior modification is a treatment approach that uses respondent and operant conditioning to change behavior. Based on methodological behaviorism, [1] overt behavior is modified with (antecedent) stimulus control and consequences, including positive and negative reinforcement contingencies to increase desirable behavior, as well as positive and negative punishment, and extinction to reduce ...

  6. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    The Good Behavior Game (GBG) is a "classroom-level approach to behavior management" [26] that was originally used in 1969 by Barrish, Saunders, and Wolf. The Game entails the class earning access to a reward or losing a reward, given that all members of the class engage in some type of behavior (or did not exceed a certain amount of undesired ...

  7. Antecedent (behavioral psychology) - Wikipedia

    en.wikipedia.org/wiki/Antecedent_(behavioral...

    Each of these antecedents caused a learned behavior that is unfavourable, and this article [15] suggests some interventions to overcome the bad behavior. For example, in order to override antecedent 2, gain the students’ attention and immediately request something (e.g., a high five), before praising them and providing positive reinforcement ...

  8. Social behavior in education - Wikipedia

    en.wikipedia.org/wiki/Social_behavior_in_education

    Social behavior is behavior that occurs among two or more organisms, typically from the same species. Those in the K-12 system are in the process of developing behaviors that will generate future personality traits and behavioral patterns. Peers often have tremendous impacts on an individual's behavior and way of thinking.

  9. School psychology - Wikipedia

    en.wikipedia.org/wiki/School_psychology

    School psychologists use this knowledge to assist school personnel in enriching the lives of all children. This knowledge is also used to help identify and work with children with exceptional needs. [5] It was discussed that a school psychologist must be able to assess and develop plans for children considered to be at risk.