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  2. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    Native (1.0 and 2.0) Yes DAE, DXF, FBX, glTF, OBJ No MIT (engine), proprietary (cloud-hosted editor) Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface. Sketchfab: JavaScript: No Yes Yes No No Native (1.0 and 2.0) Yes

  3. React Native - Wikipedia

    en.wikipedia.org/wiki/React_Native

    React Native is an open-source UI software framework developed by Meta Platforms (formerly Facebook Inc.). [3] It is used to develop applications for Android, [4]: §Chapter 1 [5] [6] Android TV, [7] iOS, [4]: §Chapter 1 [6] macOS, [8] tvOS, [9] Web, [10] Windows [8] and UWP [11] by enabling developers to use the React framework along with native platform capabilities. [12]

  4. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    Unity: Another cross-platform SDK which uses Unity Engine. Uno Platform: Windows, macOS, iOS, Android, WebAssembly and Linux using C#. Unreal: A cross-platform SDK which uses Unreal Engine. V-Play Engine: V-Play is a cross-platform development SDK based on the popular Qt framework. V-Play apps and games are created within Qt Creator.

  5. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  7. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    The framework is cross-platform supporting the platforms Microsoft Windows, macOS, Linux, Android, and iOS. The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL, or since version 0.10 also OpenGL ES 2 and 3. [3] Fonts can be rendered by the FreeType engine. [4]

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  9. Game engine recreation - Wikipedia

    en.wikipedia.org/wiki/Game_engine_recreation

    Game engine recreation is a type of video game engine remastering process whereby a new game engine is rewritten from scratch as a clone of the original with the ability to load the original game's data files such as music, textures, scripts, shaders, levels, and more. The new engine should read these data files and, in theory, load and ...