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  2. Helpmate - Wikipedia

    en.wikipedia.org/wiki/Helpmate

    The example shown is a helpmate in 2 by Henry Forsberg (published in 1935 in Revista Romana de Şah). The twins are created by substituting the black queen on a6 with a different piece. The solutions are: a) diagram position: 1. Qf6 Nc5 2. Qb2 Ra4# b) with black rook at a6: 1. Rb6 Rb1 2. Rb3 Ra1# c) with black bishop at a6: 1. Bc4 Ne1 2. Ba2 Nc2#

  3. Joke chess problem - Wikipedia

    en.wikipedia.org/wiki/Joke_chess_problem

    Some chess puzzles are not really puzzles at all. In the diagram, White is asked to checkmate Black in six moves. The joke in this case is that, by the rules of chess, White has no choice in the matter; the only legal moves lead directly to the "solution": 1. d4 b5 2. d5 b4 3. axb4 a3 4. b5 a2 5. b6 a1=any 6. b7#

  4. Tsume shogi - Wikipedia

    en.wikipedia.org/wiki/Tsume_shogi

    (This rule takes precedence over the delaying checkmate as long as possible rule.) Black cannot make a mate line longer than the number of moves given in the problem (assuming the problem's author correctly constructed the problem). For instance, a mate in 65 puzzle cannot be extended to a mate in 225.

  5. Chess puzzle - Wikipedia

    en.wikipedia.org/wiki/Chess_puzzle

    Chess puzzles can also be regular positions from a game (with normal rules), usually meant as training positions, tactical or positional, from all phases of the game (openings, middlegame and endings). These are known as tactical puzzles. They can range from a simple "Mate in one" combination to a complex attack on the opponent's king.

  6. Checkmate pattern - Wikipedia

    en.wikipedia.org/wiki/Checkmate_pattern

    In the first diagram with White to play, White can force checkmate as follows: 1. Rxg7+ Kh8 2. Rxh7+ Kg8 3. Rbg7# For this type of mate, the rooks on White's 7th rank can start on any two files from a to e, and although black pawns are commonly present as shown, they are not necessary to deliver the mate. The second diagram shows the final ...

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  8. Chess problem - Wikipedia

    en.wikipedia.org/wiki/Chess_problem

    A chess problem, also called a chess composition, is a puzzle created by the composer using chess pieces on a chessboard, which presents the solver with a particular task.. For instance, a position may be given with the instruction that White is to move first, and checkmate Black in two moves against any possible defen

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