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UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
Anything following a hash character (#) is a comment. # this is a comment An OBJ file may contain vertex data, free-form curve/surface attributes, elements, free-form curve/surface body statements, connectivity between free-form surfaces, grouping and display/render attribute information.
A 3D model can also be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting.
The example UV mapping given is a rather poor one, as it is just a projection of the sphere surface onto the x-y plane. This means that the top and bottom hemispheres will have the same UV coordinates. It would be much better to show an example UV mapping based on spherical polar coodinates (e.g. a latitude-longitude UV mapping).
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Polynomial texture mapping may be used for detailed recording and documentation, 3D modeling, edge detection, and to aid the study of inscriptions, rock art [5] and other artefacts. [ 3 ] [ 6 ] It has been applied to hundreds of the Vindolanda tablets by the Centre for the Study of Ancient Documents at the University of Oxford in conjunction ...
3D compositing environment, ASCII save files, 16bit float processing, straight node connections. Fusion 5.1 5.1 December 2006 consoleslave, elbow nodes, multistroke paint. Fusion 5.2 5.2 July 2007 3D look up tables, fuses (just in time scripted tools), external python scripting, FBX geometry import Fusion 5.3 5.3 April 2008 64 bit executable