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  2. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    Logo is an educational programming language, designed in 1967 by Wally Feurzeig, Seymour Papert, and Cynthia Solomon. [1] Logo is not an acronym: the name was coined by Feurzeig while he was at Bolt, Beranek and Newman , [ 2 ] and derives from the Greek logos , meaning 'word' or 'thought'.

  3. MicroWorlds JR - Wikipedia

    en.wikipedia.org/wiki/MicroWorlds_JR

    MicroWorlds JR is a computer program using a simplified version of the Logo programming language to teach non-readers or early readers to program in Logo. It was first launched in 2004 by Logo Computer Systems, Inc. (LCSI), and as in their original line of MicroWorlds programs, the object on the screen begins as a turtle and can be controlled with basic commands to make it move.

  4. MicroWorlds - Wikipedia

    en.wikipedia.org/wiki/MicroWorlds

    MicroWorlds is a family of computer programs developed by Logo Computer Systems Inc. (LCSI) that uses the Logo programming language and a turtle-shaped object to teach language, mathematics, programming, and robotics concepts in primary and secondary education.

  5. Tynker - Wikipedia

    en.wikipedia.org/wiki/Tynker

    Tynker is an educational programming platform, like Scratch, to help children learn coding skills, including game design, web design, animation and robotics. It includes courses in Minecraft Modding, Minecraft Game Design, Creative Coding, Python and CSS.

  6. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  7. ScratchJr - Wikipedia

    en.wikipedia.org/wiki/ScratchJr

    ScratchJr is a visual programming language designed to introduce programming skills to children ages 5–7. The app is considered an introductory programming language. [1] It is available as a free app for iOS, Android and Chromebook. ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide.

  8. StarLogo - Wikipedia

    en.wikipedia.org/wiki/StarLogo

    StarLogo TNG reads the blocks in the order that they fit together, and sets the program in the Spaceland view. [1] StarLogo is a primary influence for the Kedama particle system, programmed by Yoshiki Oshima, found in the Etoys educational programming environment and language, which can be viewed as a Logo done originally in Squeak Smalltalk.

  9. MSWLogo - Wikipedia

    en.wikipedia.org/wiki/MSWLogo

    The program is also used as educational software. Jim Muller wrote The Great Logo Adventure, a complete Logo manual using MSWLogo as the demonstration language. MSWLogo has evolved into FMSLogo: An Educational Programming Environment, a free, open-source implementation of the language Logo for Microsoft Windows.