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  2. Infantry (video game) - Wikipedia

    en.wikipedia.org/wiki/Infantry_(video_game)

    Infantry, also known as Infantry Online, is a multiplayer combat video game. Originally released in 1999, the game was taken offline by Sony Online Entertainment and the servers shut down in March 2012. [1] The Infantry community subsequently took control of the game and re-launched it independently at freeinfantry.com. [2] [3]

  3. Line infantry - Wikipedia

    en.wikipedia.org/wiki/Line_infantry

    Line infantry mainly used three formations in its battles: the line, the square, and the column. With the universal adoption of small arms (firearms that could be carried by hand, as opposed to cannon) in infantry units from the mid-17th century, the battlefield was dominated by linear tactics, according to which the infantry was aligned into long thin lines, shoulder to shoulder, and fired ...

  4. Imperial Glory - Wikipedia

    en.wikipedia.org/wiki/Imperial_Glory

    The main weapon of the infantry is the musket, which lowers the opportunity to involve soldiers in hand-to-hand combat (players may order them to commence a bayonet charge). Hence, the tactics have to be adjusted to this new setting. The game offers a variety of unit formations, enabling players to engage in combat operations with greater ...

  5. History Line: 1914–1918 - Wikipedia

    en.wikipedia.org/wiki/History_Line:_1914–1918

    History Line: 1914–1918 (released in North America by Strategic Simulations as Great War: 1914–1918) is a turn-based tactics computer game released in 1992 by the German team Blue Byte. The storyline takes the player through various battles of the First World War .

  6. Squad Leader - Wikipedia

    en.wikipedia.org/wiki/Squad_Leader

    The design philosophy that John Hill brought to Squad Leader was "design for effect". He hypothesized that no matter what kind of fire might be brought on a squad of infantry, be it a flame weapon, a grenade, a machine gun, or an artillery shell, there could only be three outcomes; the squad would be eliminated by killing or wounding the men in it; the squad would be "discomfited" to some ...

  7. Kriegsspiel - Wikipedia

    en.wikipedia.org/wiki/Kriegsspiel

    Tschischwitz's game did not use line infantry exchange blocks. By 1862, Prussian battle doctrine had moved away from line infantry tactics to an emphasis on wider deployments. To represent this, the 1862 game represents infantry companies individually with their own blocks, so exchange blocks for battalions are no longer required.

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  9. Combat Mission - Wikipedia

    en.wikipedia.org/wiki/Combat_Mission

    The two game engine variants, 'CMx1' and 'CMx2' also have significant differences in processing capability, ability to handle large numbers of units or complex models/maps and iterative AI complexity, with CMx2 being a much more robust, stable and flexible development of the core game engine. Infantry in the first series of games (which use the ...