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  2. Sleep (system call) - Wikipedia

    en.wikipedia.org/wiki/Sleep_(system_call)

    On Windows, the Sleep() function takes a single parameter of the number of milliseconds to sleep. The Sleep() function is included in kernel32.dll. [1]The Sleep() function has a resolution no higher than the current timer resolution, typically 16ms but at minimum 1ms, adjustable via the timeBeginPeriod() family of "media timer" APIs.

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  4. sleep (command) - Wikipedia

    en.wikipedia.org/wiki/Sleep_(command)

    A sleep command is also part of ASCII's MSX-DOS2 Tools for MSX-DOS version 2. [8] In PowerShell, sleep is a predefined command alias for the Start-Sleep cmdlet which serves the same purpose. [9] Microsoft also provides a sleep resource kit tool for Windows which can be used in batch files or the command prompt to pause the execution and wait ...

  5. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    There are three reasons for the atomicity requirements. First, a reference count field may be updated by multiple threads, and so an adequate atomic instruction, such as a (costly) compare-and-swap, must be used to update the counts. Second, it must be clear which object loses a reference so that its reference count can be adequately decremented.

  6. CP System - Wikipedia

    en.wikipedia.org/wiki/CP_System

    The CPS Changer also featured Super Famicom/Super NES controller ports, allowing the use of all Super Famicom/Super NES controllers, including their own six-button joystick, the "CPS Fighter". All of the CPS Changer games used the CP System arcade hardware. The CPS Changer games were simply arcade PCBs in a special plastic shell suitable for ...

  7. Time Stamp Counter - Wikipedia

    en.wikipedia.org/wiki/Time_Stamp_Counter

    The Time Stamp Counter was once a high-resolution, low-overhead way for a program to get CPU timing information. With the advent of multi-core/hyper-threaded CPUs, systems with multiple CPUs, and hibernating operating systems, the TSC cannot be relied upon to provide accurate results — unless great care is taken to correct the possible flaws: rate of tick and whether all cores (processors ...

  8. CPS1 - Wikipedia

    en.wikipedia.org/wiki/CPS1

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  9. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.