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  2. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    A stack can be easily implemented either through an array or a linked list, as it is merely a special case of a list. [19] In either case, what identifies the data structure as a stack is not the implementation but the interface: the user is only allowed to pop or push items onto the array or linked list, with few other helper operations.

  3. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  4. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    stack: Provides LIFO stack interface in terms of push / pop / top operations (the last-inserted element is on top). Any sequence supporting operations back (), push_back (), and pop_back can be used to instantiate stack (e.g. vector, list, and deque). Associative containers: unordered collections set

  5. Stack machine - Wikipedia

    en.wikipedia.org/wiki/Stack_machine

    On the other hand, register machines must spill many of their registers to memory across nested procedure calls. The decision of which registers to spill, and when, is made statically at compile time rather than on the dynamic depth of the calls. This can lead to more data cache traffic than in an advanced stack machine implementation.

  6. Continuation-passing style - Wikipedia

    en.wikipedia.org/wiki/Continuation-passing_style

    Chicken Scheme compiler, a Scheme to C compiler that uses continuation-passing style for translating Scheme procedures into C functions while using the C-stack as the nursery for the generational garbage collector; Kelsey, Richard A. (March 1995). "A Correspondence between Continuation Passing Style and Static Single Assignment Form".

  7. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack". Although maintenance of the call stack is important for the proper functioning of most software , the details are normally hidden and automatic in high-level programming languages .

  8. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    In C++, stack unwinding is only guaranteed to occur if the exception is caught somewhere. This is because "If no matching handler is found in a program, the function terminate() is called; whether or not the stack is unwound before this call to terminate() is implementation-defined (15.5.1)." (C++03 standard, §15.3/9). [18]

  9. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks, when casting. Consider the following C++ code: