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Metroid: Zero Mission [a] is a 2004 action-adventure game developed and published by Nintendo for the Game Boy Advance.It is a remake of the original Metroid (1986), and retells the story with updated visuals and gameplay.
The remake is done in the style of Metroid: Zero Mission, [4] [5] adding a map system, new areas, mini-bosses, upgrades originally introduced in Super Metroid, redone graphics and music, an updated artificial intelligence for enemies, and a log system similar to Metroid Prime. [6]
After a hiatus, Metroid Fusion (2002) and Metroid: Zero Mission (2004) were released for the Game Boy Advance. The first 3D Metroid game, Metroid Prime (2002), was developed by Retro Studios for the GameCube and received acclaim. It was followed by Metroid Prime 2: Echoes (2004) and the Wii game Metroid Prime 3: Corruption (2007).
Also an unlockable game by connecting Metroid Fusion to Metroid Prime using the Nintendo GameCube Game Boy Advance Cable, [10] or finishing Metroid: Zero Mission. [ 11 ] Re-released for the Game Boy Advance with List of Classic NES Series games in 2004 (US), in NES Classic Edition in 2016 among the list of 30 games, as well as being available ...
Metroid Prime is a 2002 action-adventure game developed by Retro Studios and published by Nintendo for the GameCube. Metroid Prime is the fifth main Metroid game and the first to use 3D computer graphics and a first-person perspective. It was released in North America in November 2002, and in Japan and Europe the following year.
Screenshots and short descriptions of other games were also included. As an early published Nintendo work, it featured some errors, including referring to Metroid heroine Samus Aran as a male, and referring to the playable bar in Arkanoid as "Bowse" instead of the proper "Vaus," most likely the result of a translation mistake.
This category describes games that have been classified as falling into the Metroidvania genre of gameplay, a specific type of action-adventure game (as well as platform game, generally) that features a large interconnected game world that progressively becomes more accessible as the player collects power-ups.
Metroid ' s inclusion in the series was considered redundant by Bob Colayco of GameSpot, since it was already included as an unlockable extra in the remake Metroid: Zero Mission as well as in Metroid Prime. [5] Some reviewers were annoyed that the Classic NES Series versions of some games differed slightly from the originals.