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  2. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm is usually the working principle behind link-state routing protocols. OSPF and IS-IS are the most common. Unlike Dijkstra's algorithm, the Bellman–Ford algorithm can be used on graphs with negative edge weights, as long as the graph contains no negative cycle reachable from the source vertex s. The presence of such cycles ...

  3. Shortest-path tree - Wikipedia

    en.wikipedia.org/wiki/Shortest-path_tree

    In connected graphs where shortest paths are well-defined (i.e. where there are no negative-length cycles), we may construct a shortest-path tree using the following algorithm: Compute dist( u ), the shortest-path distance from root v to vertex u in G using Dijkstra's algorithm or Bellman–Ford algorithm .

  4. Edge disjoint shortest pair algorithm - Wikipedia

    en.wikipedia.org/wiki/Edge_Disjoint_Shortest...

    Edge disjoint shortest pair algorithm is an algorithm in computer network routing. [1] The algorithm is used for generating the shortest pair of edge disjoint paths between a given pair of vertices. For an undirected graph G(V, E), it is stated as follows: Run the shortest path algorithm for the given pair of vertices

  5. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Use a shortest path algorithm (e.g., Dijkstra's algorithm, Bellman-Ford algorithm) to find the shortest path from the source node to the sink node in the residual graph. Augment the Flow: Find the minimum capacity along the shortest path. Increase the flow on the edges of the shortest path by this minimum capacity.

  6. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Dijkstra's algorithm fails if there is a negative edge weight. In the hypothetical situation where Nodes A, B, and C form a connected undirected graph with edges AB = 3, AC = 4, and BC = −2, the optimal path from A to C costs 1, and the optimal path from A to B costs 2.

  7. Distance oracle - Wikipedia

    en.wikipedia.org/wiki/Distance_oracle

    One way to do this is just run the Dijkstra algorithm. This takes time O ( m + n log ⁡ n ) {\displaystyle O(m+n\log n)} , and requires no extra space (besides the graph itself). In order to answer many queries more efficiently, we can spend some time in pre-processing the graph and creating an auxiliary data structure.

  8. Parallel single-source shortest path algorithm - Wikipedia

    en.wikipedia.org/wiki/Parallel_single-source...

    For the radius stepping algorithm, we must assume that our graph is undirected. The input to the algorithm is a weighted, undirected graph, a source vertex, and a target radius value for every vertex, given as a function r : V → R + {\displaystyle r:V\rightarrow \mathbb {R} _{+}} . [ 3 ]

  9. Contraction hierarchies - Wikipedia

    en.wikipedia.org/wiki/Contraction_hierarchies

    The shortest path in a graph can be computed using Dijkstra's algorithm but, given that road networks consist of tens of millions of vertices, this is impractical. [1] Contraction hierarchies is a speed-up method optimized to exploit properties of graphs representing road networks. [2]