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  2. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    Kingdom of Sky featured a new region to explore, located high above the skies of Norrath, known as the Overrealm. It included a new level cap of 70 for adventurers and artisans, new items and quests, new monsters to fight, alternate ways of advancing the player's character (achievement points) and the ability to increase a guild to level 50.

  3. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    Also included was an updated tradeskill interface with numerous new recipes. Tradeskill combine containers have been upgraded to include recipe lists (which can be searched, by resulting item name or tradeskill difficulty range). The new interface also allow players to combine items without opening up inventory bags to find the components.

  4. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    Promotion at E3 2006. SOE markets EverQuest II not as a direct sequel, but as a "parallel universe" to the original EverQuest.It is set in an alternate future of the original game's setting, having diverged at the conclusion of the Planes of Power expansion (the lore is explained in an in-game book).

  5. EverQuest II: Rise of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II:_Rise_of_Kunark

    A render of the new player race, the Sarnak. The Sarnak in EverQuest were an NPC race that inhabited part of Kunark. In Rise of Kunark there are two distinct types of Sarnak: NPC characters who will be familiar to players of the original EverQuest; and the new, playable Sarnak, who were "magically engineered" to fight in the war against the Iksar Empire.

  6. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    Story-wise it was a prequel, with the events taking place 500 years before the original EverQuest. Other spin-off projects were the PC strategy game Lords of EverQuest (2003) and the co-op Champions of Norrath (2004) for the PlayStation 2. After these side projects, the first proper sequel was released in late 2004, titled simply EverQuest II. [24]

  7. EQ2 - Wikipedia

    en.wikipedia.org/wiki/EQ2

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  8. Portal:Current events/August 2022/Calendar - Wikipedia

    en.wikipedia.org/wiki/Portal:Current_events/...

    This page was last edited on 15 December 2021, at 22:05 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  9. EverQuest Online Adventures - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Online_Adventures

    Frontiers cover art . EverQuest Online Adventures was developed and published by Sony Online Entertainment (SOE), and first released on February 11, 2003, in North America. The game was developed so that it did not require a hard disk drive (HDD) like Final Fantasy XI did.