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Pushy and Pully in Blockland: Resistance Studio PS Vita Roommates: Ratalaika Games PS Vita Sense: A Cyberpunk Ghost Story: Suzaku Games PS Vita #SinucaAttack: Eastasiasoft Nintendo Switch, Xbox One SkullPirates: Arcade Distillery PS Vita Trigger Witch: Rainbite Nintendo Switch [125] UnMetal: @unepic_fran PS Vita Waifu Discovered 2: Medieval Fantasy
There are currently 1732 games across the lists of PlayStation Vita games. For a chronological list, click the sort button in any of the available region's columns. Games dated December 17, 2011 (JP), February 15, 2012 (NA), and February 22, 2012 (EU) are launch titles of each region respectively.
This is a list of PlayStation Vita games that have been released and distributed at retail via flash storage cartridges or made available for download via the PlayStation Store service. While the PlayStation Vita features backwards compatibility and streaming services which allow playing games from other platforms , this list only contains ...
This is a non-diffusing subcategory of Category:PlayStation Vita games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. This category is for games have been or will be released exclusively on the PlayStation Vita , and are not available for purchase or download on other video game ...
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Blockland is a sandbox game in which players build and play using Lego-like building blocks in singleplayer and multiplayer modes. [1] It was created by American developer Eric "Badspot" Hartman, using the Torque Game Engine , and was originally released as freeware on November 15, 2004.
The game was released on 17 December 2011 in Japan, 15 February 2012 in North America, 22 February 2012 in Europe, and 23 February 2012 in Australia as a launch title for the PlayStation Vita. Little Deviants is composed of 30 minigames that make use of the Vita's front multitouch touchscreen, rear multitouch touchpad, Sixaxis motion controls ...
In Escape Plan, the player controls two characters, Lil and Laarg, through a series of booby-trapped rooms using the PlayStation Vita's front and rear multitouch panels and motion controls. The gesture-based control system requires players to trace paths for the characters and tap obstacles to move them out of the way and clear a path for them ...