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  2. Conda (package manager) - Wikipedia

    en.wikipedia.org/wiki/Conda_(Package_Manager)

    Conda is an open-source, [2] cross-platform, [3] language-agnostic package manager and environment management system. It was originally developed to solve package management challenges faced by Python data scientists, and today is a popular package manager for Python and R.

  3. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  4. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    ARB vertex shader; ARB fragment shader; ARB shader objects; ARB geometry shader 4; ARB tessellation shader; ARB compute shader; GLSL shaders can also be used with Vulkan, and are a common way of using shaders in Vulkan. GLSL shaders are precompiled before use, or at runtime, into a binary bytecode format called SPIR-V, usually using offline ...

  5. List of Python software - Wikipedia

    en.wikipedia.org/wiki/List_of_Python_software

    Yahoo! Groups uses Python "to maintain its discussion groups" [citation needed] YouTube uses Python "to produce maintainable features in record times, with a minimum of developers" [25] Enthought uses Python as the main language for many custom applications in Geophysics, Financial applications, Astrophysics, simulations for consumer product ...

  6. MediaFire - Wikipedia

    en.wikipedia.org/wiki/MediaFire

    MediaFire's desktop client software is available for the following devices: PCs running Windows XP, Windows Vista, Windows 7, and Windows 8, or Mac OS X 10.7 or higher and require at least 1 GB of RAM and 600 MB of disk space. [12] [13] As MediaFire announced at 19 May MediaFire Desktop Sync will stop working at 30 July 2016. [14]

  7. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  8. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS.

  9. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    A plot of the smoothstep(x) and smootherstep(x) functions, using 0 as the left edge and 1 as the right edgeSmoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning.

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