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Grand Theft Auto (GTA) is an action-adventure video game series created by David Jones and Mike Dailly. [2] Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut.
Grand Theft Auto: The Trilogy – The Definitive Edition: Windows: November 11, 2021: Grove Street Games [111] Nintendo Switch: PlayStation 4: PlayStation 5: Xbox One: Xbox Series X/S: Android: December 14, 2023: Video Games Deluxe [112] [113] iOS: Grand Theft Auto VI: PlayStation 5: Q3/Q4 2025 TBA [114] Xbox Series X/S: New Max Payne 1&2 ...
Grand Theft Auto was released in November 1997 and, despite mixed reviews, quickly sold 500,000 units and generated £25 million. [67] Visual Sciences developed the PlayStation port for Grand Theft Auto, which was largely programmed by Kay and produced by Houser.
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.
The success of Grand Theft Auto spawned a series of games which built upon the original's gameplay and themes; the Grand Theft Auto series has since become one of the most popular and best-selling video game franchises of all time. The first sequel in the series, Grand Theft Auto 2, was released in October 1999.
Grand Theft Auto: The Trilogy – The Definitive Edition; V. Grand Theft Auto: Vice City Stories This page was last edited on 27 September 2024, at 03:25 (UTC). Text ...
Grand Theft Auto VI is set in the fictional open world state of Leonida—based on Florida—which includes Vice City, a fictionalised version of Miami. [1] [2] [3] Vice City was previously featured in Grand Theft Auto (1997) and as the main setting of Grand Theft Auto: Vice City (2002) and Grand Theft Auto: Vice City Stories (2006).
Grand Theft Auto IV was the first contemporary game in the series since 2001's Grand Theft Auto III; the team felt that enough time had passed to avoid feeling repetitive. [33] The types of in-game vehicles were decided upon early in development, after which the vehicles department begin creating the designs.