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In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...
In telecommunications, node-to-node data transfer [1] is the movement of data from one node of a network to the next. In the OSI model it is handled by the lowest two layers, the data link layer and the physical layer .
Representation of a FIFO queue. In computing and in systems theory, first in, first out (the first in is the first out), acronymized as FIFO, is a method for organizing the manipulation of a data structure (often, specifically a data buffer) where the oldest (first) entry, or "head" of the queue, is processed first.
In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. [1] There were early circular buffer implementations in hardware. [2] [3]
May be changed to "arraybuffer" (ArrayBuffer object). Read-only attribute ws.url: The URL given to the WebSocket constructor. ws.bufferedAmount: The number of bytes waiting to be transmitted. ws.protocol: The protocol accepted by the server, or an empty string if the client did not specify protocols in the WebSocket constructor. ws.extensions
record Node { data; // The data being stored in the node Node next // A reference [2] to the next node, null for last node } record List { Node firstNode // points to first node of list; null for empty list} Traversal of a singly linked list is simple, beginning at the first node and following each next link until reaching the end:
The first and last nodes of a doubly linked list for all practical applications are immediately accessible (i.e., accessible without traversal, and usually called head and tail) and therefore allow traversal of the list from the beginning or end of the list, respectively: e.g., traversing the list from beginning to end, or from end to beginning, in a search of the list for a node with specific ...
This is how a dynamic allocator that has no knowledge of alignment, can be used to provide aligned buffers, at the price of a factor two in space loss. // Example: get 4096 bytes aligned on a 4096-byte buffer with malloc() // unaligned pointer to large area void * up = malloc (( 1 << 13 ) - 1 ); // well-aligned pointer to 4 KiB void * ap ...