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TSR Hobbies ran into financial difficulties in the spring of 1983, prompting the company to split into four independent businesses, with game publishing and development continuing as TSR, Inc. (TSR). After losing their executive positions, the Blume brothers subsequently sold their shares to TSR Vice President Lorraine Williams , who in turn ...
But TSR Hobbies had nothing to publish — D&D was still owned by the three-way partnership of Tactical Studies Rules, and neither Gygax nor Blume had the money to buy out the share owned by Donna Kaye. Blume persuaded a reluctant Gygax to allow his father, Melvin Blume, to buy Donna's share, and that was converted to 200 shares in TSR Hobbies. [6]
David A. Trampier - TSR Hobbies Staff Illustrator; creator of Wormy, a comic strip that ran in The Dragon magazine; infamous for mysteriously vanishing for decades before resurfacing in a newspaper interview as a cab driver; Timothy Truman - TSR Hobbies Staff Illustrator (early 1980s) Francis Tsai
Hammack was the design manager for TSR Hobbies, Inc. by 1982. [3] He was also editing and designing games for TSR at that time. [10] Hammack designed the 1982 board game Viking Gods for TSR. [11] TSR got into financial trouble in the early 1980s and let go of middle-level management personnel, including Hammack. [1]
The TSR Product Code for the original boxed set is TSR-7006. [3] The game was developed over a period of two years by Rasmussen and TSR editor Allen Hammack. [2] As part of the playtesting for the game, a note about an imaginary assassination plot written on TSR stationery caused the FBI to come to investigate the offices of TSR Hobbies. [1]
TSR produced the game under license from Marvel. [2] Kevin and Brian Blume guided TSR in the early 1980s to compete for a Marvel Comics license against companies such as Fantasy Games Unlimited, Games Workshop and Mayfair Games, and TSR ultimately used its top industry position and existing relationship with Marvel to obtain the license; TSR referred to this project as "Boot Hill revision" to ...
First edition cover. Soon after TSR was formed by Gary Gygax and Don Kaye in late 1973, they and new business partner Brian Blume started development of the rules for a Western genre miniatures combat system and role-playing game called Boot Hill. [1]
When some TSR UK staffers were made redundant, they started the publication Game Master to try to maintain the experience of Imagine and some of its popular features, such as Pelinore; that magazine also published articles containing details on the closure of Imagine, which criticized Gary Gygax and TSR. [3] [citation needed]