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  2. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Although this system is often associated with a peer-to-peer architecture and fighting games, there are forms of rollback networking that are also commonly used in client-server architectures (for instance, aggressive schedulers found in database management systems include rollback functionality) and in other video game genres. [1] There is a ...

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    1. (especially in fighting games) The area or areas that can inflict damage or other effects to a character (usually not the one which created the hitbox) 2. (used when not distinguishing between hitbox and hurtbox) The virtual envelope describing precisely where the game will register any hits on a game target. See hurtbox hitscan

  4. Fighting game - Wikipedia

    en.wikipedia.org/wiki/Fighting_game

    The first video game to feature fist fighting is Heavyweight Champ (1976), [1] but Karate Champ (1984) actually features the one-on-one fighting game genre instead of a sports game in arcades. Yie Ar Kung-Fu was released later that year with various fighting styles and introduced health meters , and The Way of the Exploding Fist (1985) further ...

  5. Fighting game community - Wikipedia

    en.wikipedia.org/wiki/Fighting_game_community

    The game Street Fighter II: The World Warrior was a huge success when it was released in 1991 and is regarded as one of the most influential video games of all time. [1] [2] [3] It refined and popularized the fighting game genre and introduced many now-staples of the genre, such as combos and character selection but most notably, it allowed players to directly compete by fighting against each ...

  6. Category:Video game terminology - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Saved game; Score (video games) Scripted sequence; Season pass (video games) Silent protagonist; Skill-based matchmaking; Skin gambling; Sleeper hit; Smurfing (video games) Spawn point; Spawning (video games) Speedrunning; Spiritual successor; Split screen (computing) Status effect; Strafing (video games) Strategy guide

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Mugen (game engine) - Wikipedia

    en.wikipedia.org/wiki/Mugen_(game_engine)

    Original character Dragon Claw fighting Darkstalkers character Hsien-Ko in the RAW is WAR ring. The lifebar used originates from Capcom vs. SNK 2.. The engine uses four directional keys along with seven buttons for gameplay (A, B, C, X, Y, Z and Start), in order to accommodate six-button fighters which use three punches, three kicks and a start button which is often a taunt. [2]

  9. Why is Georgia vs. Georgia Tech called Clean, Old-Fashioned ...

    www.aol.com/why-georgia-vs-georgia-tech...

    It does not mention Georgia Tech in an "official" capacity. Georgia vs. Georgia Tech record Georgia carries a five-game winning streak against the Yellow Jackets into Saturday's game, and a 70-41 ...