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Graphical time warping (GTW) is a framework for jointly aligning multiple pairs of time series or sequences. [1] GTW considers both the alignment accuracy of each ...
A spacetime diagram is a graphical illustration of locations in space at various times, especially in the special theory of relativity.Spacetime diagrams can show the geometry underlying phenomena like time dilation and length contraction without mathematical equations.
In time series analysis, dynamic time warping (DTW) is an algorithm for measuring similarity between two temporal sequences, which may vary in speed. For instance, similarities in walking could be detected using DTW, even if one person was walking faster than the other, or if there were accelerations and decelerations during the course of an ...
In the data analysis of time series, Time Warp Edit Distance (TWED) is a measure of similarity (or dissimilarity) between pairs of discrete time series, controlling the relative distortion of the time units of the two series using the physical notion of elasticity.
Multiphysics simulation is related to multiscale simulation, which is the simultaneous simulation of a single process on either multiple time or distance scales. [ 3 ] As an interdisciplinary field, multiphysics simulation can span many science and engineering disciplines.
Image warping example. Image warping is the process of digitally manipulating an image such that any shapes portrayed in the image have been significantly distorted. Warping may be used for correcting image distortion as well as for creative purposes (e.g., morphing [1]). The same techniques are equally applicable to video.
The term "chemical physics" in its modern sense was first used by the German scientist A. Eucken, who published "A Course in Chemical Physics" in 1930. Prior to this, in 1927, the publication "Electronic Chemistry" by V. N. Kondrat'ev, N. N. Semenov, and Iu. B. Khariton hinted at the meaning of "chemical physics" through its title.
A timewarp is a tool for manipulating the temporal dimension in a hierarchically described 3D computer animation system. The term was coined by Jeff Smith and Karen Drewery in 1991. [1]