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There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
In classical mechanics and kinematics, Galileo's law of odd numbers states that the distance covered by a falling object in successive equal time intervals is linearly proportional to the odd numbers. That is, if a body falling from rest covers a certain distance during an arbitrary time interval, it will cover 3, 5, 7, etc. times that distance ...
Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
Therefore, the slope of the curve gives the change in position divided by the change in time, which is the definition of the average velocity for that interval of time on the graph. If this interval is made to be infinitesimally small, such that becomes and becomes , the result is the instantaneous velocity at time , or the derivative of the ...
There are three Kinematic equations for linear (and generally uniform) motion. These are v = u + at; v 2 = u 2 + 2as; s = ut + 1 / 2 at 2; Besides these equations, there is one more equation used for finding displacement from the 0th to the nth second. The equation is: = + ()
In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where
In engineering, for instance, kinematic analysis may be used to find the range of movement for a given mechanism and, working in reverse, using kinematic synthesis to design a mechanism for a desired range of motion. [8] In addition, kinematics applies algebraic geometry to the study of the mechanical advantage of a mechanical system or mechanism.
The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; [2] the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is the magnitude of velocity (a vector), which indicates additionally the direction of ...