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The class null is a subclass of the symbol class, because nil is a symbol. Since nil also represents the empty list, null is a subclass of the list class, too. Methods parameters specialized to symbol or list will thus take a nil argument. Of course, a null specialization can still be defined which is a more specific match for nil.
RDFLib is a Python library for working with RDF, [2] a simple yet powerful language for representing information. This library contains parsers/serializers for almost all of the known RDF serializations, such as RDF/XML, Turtle, N-Triples, & JSON-LD, many of which are now supported in their updated form (e.g. Turtle 1.1).
Python allows the creation of class methods and static methods via the use of the @classmethod and @staticmethod decorators. The first argument to a class method is the class object instead of the self-reference to the instance. A static method has no special first argument. Neither the instance, nor the class object is passed to a static method.
Container classes are expected to implement CRUD-like methods to do the following: create an empty container (constructor); insert objects into the container; delete objects from the container; delete all the objects in the container (clear); access the objects in the container; access the number of objects in the container (count).
Any user-defined class can support standard iteration (either implicit or explicit) by defining an __iter__() method that returns an iterator object. The iterator object then needs to define a __next__() method that returns the next element. Python's generators implement this iteration protocol.
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
In object-oriented programming, the dispose pattern is a design pattern for resource management.In this pattern, a resource is held by an object, and released by calling a conventional method – usually called close, dispose, free, release depending on the language – which releases any resources the object is holding onto.
A method returns to the code that invoked it when it completes all the statements in the method, reaches a return statement, or throws an exception, whichever occurs first. You declare a method's return type in its method declaration. Within the body of the method, you use the return statement to return the value.