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On March 23, 2009, The Sims 3 was threaded throughout the storyline of an episode of One Tree Hill. [40] On April 19, 2009, Target released a promotional disc of The Sims 3 that features a Ladytron band poster, The Sims 3 theme song music download, and a $5 off coupon. The main menu includes screensaver downloads, videos, Create-a-Sim, Create-A ...
Fictitious people are nonexistent people, who, unlike fictional characters, have been claimed to actually exist. Usually this is done as a practical joke or hoax, but sometimes fictitious people are 'created' as part of a fraud. A pseudonym may also be considered by some to be a "fictitious person", although this is not the correct definition.
imaginary companion of the anchorite St Ungulant in the novel Small Gods by Terry Pratchett: The Bear: from a book of the same name by Raymond Briggs [3] Booby unicorn in the short story The Unicorn in the Garden by James Thurber: Budo novel Memoirs of an Imaginary Friend by Matthew Dicks [4] Dorothy Spinner's imaginary friends: comics ...
Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.
Imaginary friends can be people, but they can also take the shape of other characters such as animals or other abstract ideas such as ghosts, monsters, robots, aliens or angels. [ 4 ] [ 6 ] These characters can be created at any point during a lifetime, though Western culture suggests they are most acceptable in preschool- and school-age children.
By analogy with the word "conlang", the term conworld is used to describe these fictional worlds, inhabited by fictional constructed cultures. The conworld influences vocabulary (what words the language will have for flora and fauna, articles of clothing, objects of technology, religious concepts, names of places and tribes, etc.), as well as ...
People are going around and asking to speak into a plane's intercom or to take a nap at the mattress store and thus becoming insensitive to the word "No." #22 2011 Homecoming
The Sims is a social simulation video game developed by Maxis and published by Electronic Arts in 2000. The game allows players to create and control virtual people, called "Sims", and manage their daily lives in a suburban setting.