Search results
Results from the WOW.Com Content Network
MSI Afterburner is a graphics card overclocking (OC) and monitoring utility that allows users to monitor and adjust various settings of their graphics card. [2] Developed by MSI (Micro-Star International) and previously Alexey Nicolaychuk, developer of RivaTuner, it is widely used for enhancing the performance of graphics cards, especially in gaming and high-performance tasks.
Secondary logo. Micro-Star International Co., Ltd. (commonly known as MSI; Chinese: 微星科技股份有限公司) is a Taiwanese multinational information technology corporation headquartered in New Taipei City, Taiwan.
RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.
Over time, the PE format has grown with the Windows platform. Notable extensions include the .NET PE format for managed code, PE32+ for 64-bit address space support, and a specialized version for Windows CE. To determine whether a PE file is intended for 32-bit or 64-bit architectures, one can examine the Machine field in the IMAGE_FILE_HEADER. [6]
Microsoft compressed file in Quantum format, used prior to Windows XP. File can be decompressed using Extract.exe or Expand.exe distributed with earlier versions of Windows. After compression, the last character of the original filename extension is replaced with an underscore, e.g. ‘Setup.exe’ becomes ‘Setup.ex_’. 46 4C 49 46: FLIF: 0 flif
Once prepared, an installer package is "compiled" by reading the instructions and files from the developer's local machine, and creating the .msi file. Windows Installer may be slower than native code installation technologies, such as InstallAware, [10] due to the overhead of component registration and rollback support, which often involves ...
After Burner was designed by Yu Suzuki of Sega AM2, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. [11] Development of the game begin in early December 1986 shortly after work on Out Run was completed, with much of the development team having worked on Out Run. [11]
A jet engine afterburner is an extended exhaust section containing extra fuel injectors. Since the jet engine upstream (i.e., before the turbine) will use little of the oxygen it ingests, additional fuel can be burned after the gas flow has left the turbines. When the afterburner is turned on, fuel is injected and igniters are fired.