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Top Esports, previously known as Topsports Gaming, is a Chinese esports organization. Its League of Legends team competes in the League of Legends Pro League (LPL), the top-level league for the game in China. [1] [2] It was founded on 21 December 2017 by athletic apparel company Topsports. [3] [4]
Team SoloMid: League of Legends: 2010–2015 Maple: Huang Yi-tang: Taiwan: Flash Wolves: League of Legends: 2013–present MaRin: Jang Gyeong-hwan: South Korea: Top Esports: League of Legends: 2013–present Matt: Matt Elento: United States: Team Liquid: League of Legends: 2015–present Meteos: William Hartman: United States: OpTic Gaming ...
League of Legends EMEA Championship: The primary League of Legends competition in Europe. Europe: 2013 – present League of Legends Pro League: The top level League of Legends competition in China. China: 2013 – present League of Legends Rift Rivals: Cross-regional game for League of Legends. [7]
League of Legends SEA Tour: 1st (professional) Southeast Asia: various 2018 2019 8 Worlds 1P: League of Legends Circuit Oceania (LCO) 2nd (professional) Oceania: Online 2023 2024 8 PCS Playoffs TBD: LoL Secondary Pro League 2nd (professional) China: Shanghai: 2014: 2017: 16: LPL Promotion LoL Development League LJL Challenger Series 2nd (semi ...
Teams marked in bold were part of the LCS during its final split. Teams marked in bold and italics would join the League of Legends Championship of The Americas (LTA) when it began in 2025. 100 Thieves (Spring 2018 – Summer 2024) Apex Gaming (Summer 2016) [b] Cloud9 (Summer 2013 – Summer 2024) Clutch Gaming (Spring 2018 – Spring 2020 [1])
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In April 2004, South Korean wireless carrier SK Telecom began sponsoring the team, officially creating the team SK Telecom T1. T1's League of Legends team has won a record five League of Legends World Championship titles (2013, 2015, 2016, 2023 and 2024), two Mid-Season Invitational titles (2016 and 2017), one Esports World Cup title , and ten ...
The top teams in each region advanced to the League of Legends World Championship. [4] [5] The league was not profitable throughout its first season. [6] At the end of 2013, Riot announced a Challenger league, later known as the League of Legends Challenger Series (CS).