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  2. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Clientserver_model

    Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the client–server model, a server is more likely to be devoted to the task of serving.

  3. Client (computing) - Wikipedia

    en.wikipedia.org/wiki/Client_(computing)

    A computer network diagram of client computers communicating with a server computer via the Internet. Client is a computer that gets information from another computer called server in the context of client–server model of computer networks. [1] The server is often (but not always) on another computer system, in which case the client accesses ...

  4. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the client–server model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic.

  5. Dynamic web page - Wikipedia

    en.wikipedia.org/wiki/Dynamic_web_page

    All of the client and server components that collectively build a dynamic web page are called a web application. Web applications manage user interactions, state, security, and performance. [9] Ajax uses a combination of both client-side scripting and server-side requests. It is a web application development technique for dynamically ...

  6. Network Time Protocol - Wikipedia

    en.wikipedia.org/wiki/Network_Time_Protocol

    The protocol is usually described in terms of a client–server model, but can as easily be used in peer-to-peer relationships where both peers consider the other to be a potential time source. [1]: 20 Implementations send and receive timestamps using the User Datagram Protocol (UDP) on port number 123.

  7. Peer-to-peer - Wikipedia

    en.wikipedia.org/wiki/Peer-to-peer

    The opposite of a peer-to-peer network: based on the client–server model, where individual clients request services and resources from centralized servers Peers make a portion of their resources, such as processing power, disk storage, or network bandwidth , directly available to other network participants, without the need for central ...

  8. Server (computing) - Wikipedia

    en.wikipedia.org/wiki/Server_(computing)

    The server is part of the client–server model; in this model, a server serves data for clients. The nature of communication between a client and server is request and response. This is in contrast with peer-to-peer model in which the relationship is on-demand reciprocation. In principle, any computerized process that can be used or called by ...

  9. REST - Wikipedia

    en.wikipedia.org/wiki/REST

    The REST architectural style is designed for network-based applications, specifically client-server applications. But more than that, it is designed for Internet-scale usage, so the coupling between the user agent (client) and the origin server must be as loose as possible to facilitate large-scale adoption.