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  2. The Fourth Succession War Military Atlas Volume 1 - Wikipedia

    en.wikipedia.org/wiki/The_Fourth_Succession_War...

    FASA published BattleTech, a blend of wargame and role-playing game, in 1984, and published many supplements for it.One of these was The Fourth Succession War Military Atlas Volume 1, designed by Sam Lewis, James Long, Michael Lee, Blaine Pardoe and Boy Petersen, with illustrations by Roger Loveless and John Marcus, and cover art by Jim Holloway. [3]

  3. MechWarrior 3050 - Wikipedia

    en.wikipedia.org/wiki/MechWarrior_3050

    MechWarrior 3050, also known as BattleTech in its original Sega Genesis release and in Japan as BattleTech 3050 (バトルテック3050), is a 1994 mech-based video game developed by Malibu. The first BattleTech based game to be released for the Sega Genesis , it was later ported to the Super Nintendo by Activision as MechWarrior 3050 .

  4. BattleTech Tactical Handbook - Wikipedia

    en.wikipedia.org/wiki/BattleTech_Tactical_Handbook

    a "double-blind" option for combat, where the two combatants maneuver their units on separate maps, and a neutral referee tells each player what is seen. a strategic operational campaign that links a series of scenarios together. The second part of the book provides advanced rules for ballistic weapons; four-legged mecha; line of sight

  5. BattleTech Compendium - Wikipedia

    en.wikipedia.org/wiki/BattleTech_Compendium

    FASA published the miniatures wargame BattleTech in 1984, and many supplements and sourcebooks followed.BattleTech Compendium, published in 1990, is a 144-page softcover book written by the FASA staff, with artwork by Earl Geier, James Nelson, and Mike Nielsen.

  6. MechWarrior 2: 31st Century Combat - Wikipedia

    en.wikipedia.org/wiki/MechWarrior_2:_31st...

    MechWarrior 2: 31st Century Combat is a vehicle simulation game developed and published by Activision, released in 1995 as part of the MechWarrior series of video games in the BattleTech franchise. The game is set in 3057, and is played as a tactical simulation that incorporates aspects of real-time first-person combat and the physical ...

  7. MechWarrior 4: Mercenaries - Wikipedia

    en.wikipedia.org/wiki/MechWarrior_4:_Mercenaries

    It is a standalone expansion of MechWarrior 4: Vengeance, based on the BattleTech/MechWarrior game universe. [3] [4] [5] The game was developed by Cyberlore [6] in tandem with FASA Studio. This studio would also be responsible for MechWarrior 4's previous expansion, Black Knight [7] - as well as both the InnerSphere and Clan Mech Packs.

  8. MechCommander - Wikipedia

    en.wikipedia.org/wiki/MechCommander

    MechCommander: Desperate Measures is an expansion pack that was released in 1999. [13] Set immediately after the liberation of Port Arthur, the player once again assumes command of Zulu company in a campaign to liberate the desolate planet Cermak in the Periphery, taken by a renegade Smoke Jaguar, Star Colonel Marcus Kotare (a character that was featured briefly in MechWarrior 2: Mercenaries ...

  9. MechWarrior Tactics - Wikipedia

    en.wikipedia.org/wiki/MechWarrior_Tactics

    MechWarrior Tactics was a free-to-play turn-based tactics video game set in the BattleTech universe. It was originally under development by Roadhouse Interactive and A.C.R.O.N.Y.M. Games, but was taken over by Blue Lizard Games and published by Infinite Game Publishing for the Unity Web Player platform. [1]